Trademarks owned by Surge eSports Holdings Ltd. | Applied Marks - Trademark, Domain Name and Social Media Protection for Brands - /\\\ Applied Marks
owned Surge eSports Holdings Ltd. owned Surge eSports Holdings Ltd.

Trademarks owned by 'Surge eSports Holdings Ltd.'

Summary of page content
2020-02-26
US
W
Trademark Image
The mark consists of a stylized "W" design, with a diamond element on top of the middle line of the "W", and a pointed design on the bottom of the "W".
  • 9
    Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
    downloadable computer software for playing and watching video games and esports; computer peripherals, namely, audio speakers, computer keyboard controllers, computer keyboards, computer mice; decorative magnets; video game console peripherals, namely, audio speakers; ear buds; headphones; headsets for telephones; magnetically encoded cards, namely, credit cards, cash cards in the nature of debit cards and magnetic key cards; eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; mouse pads; protective covers, cases, and sleeves for cell phones; fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for cell phones, laptops, and tablet computers; protective eyewear; magnets; downloadable multimedia files containing images, text, audio, video, computer game software, and internet weblinks relating to combat video games, professional video gaming events; carrying bags specially adapted for carrying portable telephones; eyeglass lanyards
  • 16
    Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
    printed matter, namely, stickers; printed matter, namely, printed books and magazines in the field of video games and esports, posters and artwork in the nature of art prints in the field of video games and esports; event programs; strategy guides in the nature of printed guides for video games and esports; stickers; trading cards other than for games; notebooks and note pads; stationery-type portfolios; greeting cards; calendars; instructional leaflets in the field of video games and esports; manuals in the field of video games and esports; pictures; catalogues in the fields of video games and esports
  • 18
    Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
    bags, namely, luggage and all-purpose carrying bags; gym bags; tote bags; cosmetic bags sold empty; hand bags; evening bags; toiletry bags sold empty; courier bags; all-purpose carrying bags; dufflebags; backpacks; backpacks with rolling wheels; bags for use in travel, namely, travel bags; wheeled bags; messenger bags; school bags; purses; mesh, canvas or textile shopping bags; plastic labels and tags for luggage; traveling sets comprised of separate pieces of matching luggage; umbrellas; wallets; collars for animals; leashes for animals
  • 25
    Clothing, footwear, headgear.
    clothing, namely, t-shirts, sweatshirts, hoodies, jackets; clothing, namely, shorts, pants, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garments for children, overalls, jackets, coats, loungewear, mittens, wristbands, and bathrobes; headwear, namely, baseball caps, beanies, caps, baseball hats, bucket hats, sun hats, visors, and headbands; footwear, namely, shoes, sandals, sneakers, tennis shoes, slippers, socks, casual footwear, sports footwear; casual clothing, namely, t-shirts, sweatshirts, hoodies, jackets, shorts, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garments for children, overalls, and swimsuits; sports clothing, namely, t-shirts, sweatshirts, hoodies, jackets, shorts, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, and socks; collars
  • 28
    Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
    games and playthings, namely, arcade video game machines; console game controllers; trading cards for use as games; video game console peripherals, namely, video game controllers in the nature of player-operated electronic controllers for electronic video game machines, game controllers for computer games in the nature of keyboards, gaming mice; gaming headsets adapted for use in playing video games; leashes for surfboards
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    educational services, namely, providing educational information relating to video games, esports, sports, and popular culture; educational services, namely, providing online tutorial sessions in the fields of video games, esports, sports, and popular culture; providing educational information relating to video games, esports, and popular culture via social media and community question-and-answer forums; educational services, namely, providing online educational videos, interactive graphics, and photography relating to video games, esports, sports, and culture; educational services, namely, providing online instruction in the fields of video games, esports, sports, and culture; providing a website featuring blogs and non-downloadable publications in the nature of articles in the fields of video games, esports, sports, and culture; on-line electronic newsletters delivered by e-mail in the fields of video games, esports, sports, and culture; education services, namely, providing on-line classes, seminars, and workshops in the fields of video games, esports, sports, and culture; entertainment services, namely, providing information by means of a global computer network in the fields of video games, esports, sports, and popular culture; entertainment in the nature of providing an informational and entertainment website in the fields of video games, esports, sports, and popular culture; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing podcasts in the fields of video games, esports, sports, and culture; entertainment services, namely, providing video podcasts in the fields of video games, esports, sports, and culture; entertainment services, namely, providing webcasts in the fields of video games, esports, sports, and culture; entertainment services, namely, development, creation, production and post-production of website multimedia entertainment content; entertainment services, namely, providing a website that displays trending news and information content in the fields of video games, esports, sports, and popular culture; entertainment and educational services in the nature of on-line competitions in the fields of video games, esports, sports, and culture; entertainment services, namely, organizing, conducting, producing, and hosting video game and esports tournaments, exhibitions, contests, and events; entertainment services, namely, organizing community video game, esport, sports, and cultural events; entertainment services in the nature of organizing esports and video game contests and competitions; entertainment services, namely, providing temporary use on on-line non-downloadable video games and esports information; entertainment services, namely, production of television and global computer communications video programs and network broadcast video programs featuring news, esport, and video game highlights, esports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, namely, providing a website featuring on-line and live video game and esport tournaments, on-line and live video game, esport, and entertainment exhibitions, on-line and live video game and esports competitions; entertainment services, namely, providing an online interactive database of photos and videos in the fields of video games, esports, sports, and popular culture; entertainment services, namely, organizing events for cultural entertainment purposes in the nature of video game events and esports events live at indoor and outdoor venues and through the media of radio, television, and the internet; entertainment services, namely, providing temporary use of on-line non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game and esport content, music, and related files via a global computer network; entertainment services in the nature of organizing social entertainment events; entertainment services in the nature of arranging social entertainment events; entertainment services in the nature of hosting social entertainment events; entertainment services, namely, conducting exhibits composed of interactive displays, participatory activities and contests centered around video games, esport, sports, and popular culture; entertainment services, namely, live performances by video game and esport players; entertainment services, namely, providing online videos featuring esports and video games being played by others, not downloadable; entertainment services, namely, organizing esports and video game leagues; entertainment services, namely, providing a web-based system and on-line portal to participate in esports and video games; entertainment services, namely, operation and coordination of video game and esport tournaments, leagues and tours; entertainment services, namely, providing online news, information and commentary in the fields of esports, video games, popular culture, video game players, and esport players; providing online non-downloadable software for playing video games
688
NOTICE OF ALLOWANCE - ISSUED
2021-02-23
2021-02-23
power group energy technology united green protection shield heat lightning organic air storm bio pro fireplace best healthcare tii andro
2019-12-06
US
  • 9
    Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
    downloadable computer software for playing and watching video games and esports; computer peripherals, namely, audio speakers, computer keyboard controllers, computer keyboards, computer mice, decorative magnets; video game console peripherals, namely, audio speakers, video game controllers, keyboards, mice, decorative magnets; ear buds; magnetically encoded cards, namely, credit cards, cash cards in the nature of debit cards and magnetic key cards; eyewear, namely, eyeglasses and ophthalmic frames and cases therefor; mouse pads; protective covers, cases, and sleeves for cell phones; fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for cell phones, laptops, and tablet computers; protective eyewear; magnets; downloadable multimedia files containing images, text, audio, video, games, and internet weblinks relating to combat video games and professional video gaming events; eyeglass lanyards
  • 16
    Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
    printed matter, namely, stickers; buttons; printed matter, namely, printed books, magazines, posters, and artwork; event programs; strategy guides in the nature of printed guides for video games and esports; trading cards other than for games; notebooks and note pads; stationery-type portfolios; greeting cards; calendars; instructional leaflets in the field of video games and esports; manuals in the field of video games and esports; pictures; catalogues in the fields of video games and esports
  • 25
    Clothing, footwear, headgear.
    clothing, namely, t-shirts, sweatshirts, hoodies, jackets; clothing, namely, shorts, pants, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garment for infants and toddlers, overalls, coats, loungewear, mittens, sweatshirts, wristbands, jerseys, and bathrobes; headwear, namely, baseball caps, beanies, skull caps, knitted caps, baseball hats, bucket hats, sun hats, visors, and headbands; footwear, namely, shoes, sandals, sneakers, tennis shoes, slippers, casual footwear, sports footwear; casual clothing, namely, swimsuits
  • 28
    Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
    board, dice, arcade-type electronic video games and playthings, namely, collectable figurines in the nature of toy figures, play sets for action figures; console game controllers; trading cards for use as games
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    educational services, namely, providing educational information relating to video games, esports, sports, and gaming, esports, and popular culture; educational services, namely, providing online tutorials in the fields of video games, esports, sports, and gaming, esports, and popular culture; providing educational information relating to video games, esports, and gaming, esports, and popular culture via social media and community question-and-answer forums; educational services, namely, providing online educational videos, interactive graphics, and photography relating to video games, esports, sports, and gaming, esports, and popular culture; educational services, namely, providing online instruction in the fields of video games, esports, sports, and gaming, esports, and popular culture; providing a website featuring blogs and non-downloadable publications in the nature of articles in the fields of video games, esports, sports, and gaming, esports, and popular culture; on-line electronic newsletters delivered by e-mail in the fields of video games, esports, sports, and gaming, esports, and popular culture; education services, namely, providing on-line classes, seminars, and workshops in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing information by means of a global computer network in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment in the nature of providing an informational and entertainment website in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing podcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing video podcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing webcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, development, creation, production and post-production of multimedia and television show entertainment content for websites; entertainment services, namely, providing a website that displays trending news and information content in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment and educational services in the nature of on-line competitions in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, organizing, conducting, producing, and hosting video game and esports tournaments, exhibitions, contests, and events; entertainment services, namely, organizing community video game, esport, sports, and gaming, esports, and popular cultural events; entertainment services in the nature of organizing esports and video game contests and competitions; entertainment services, namely, providing video games and esports facilities, news, and training information; entertainment services, namely, production of television and global computer communications programs and network broadcast programs featuring esports and video game news, esport, and video game highlights, esports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, namely, providing a website featuring on-line and live video game and esport tournaments, on-line and live video game, esport, and entertainment exhibitions, online and live video game and esports competitions; entertainment services, namely, providing an online interactive database of photos and videos in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, organizing video games and esports events live at indoor and outdoor venues and through the media of radio, television, and the internet; entertainment services, namely, providing a web site featuring temporary use of on-line nondownloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game and esport multimedia and editorial content, music, and related image and text files via a global computer network; entertainment services in the nature of organizing social entertainment events; entertainment services in the nature of arranging social entertainment events; entertainment services in the nature of hosting social entertainment events; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video games, esport, sports, gaming, esports, and popular culture; entertainment services, namely, live performances by video game and esport players; entertainment services, namely, providing online non-downloadable videos featuring esports and video games being played by others; entertainment services, namely, organizing esports and video game leagues; entertainment services, namely, providing a web-based system and on-line portal to participate in esports and video games; entertainment services, namely, operation and coordination of video game and esport tournaments, leagues and tours; entertainment services, namely, providing online news, information and commentary in the fields of esports, video games, gaming, esports, and popular culture, video game players, and esport players; non-downloadable computer software for playing and watching video games and esports, provided online
641
NON-FINAL ACTION - MAILED
2020-10-17
2021-02-12
power coffee show university wa center home brewing java institute washington beer espresso fish ale pike best boat greater style
2019-12-13
US
  • 18
    Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
    bags, namely, luggage; carrying bags, namely, carry-all bags; gym bags; tote bags; cosmetic bags sold empty; handbags; evening bags; toiletry bags sold empty; courier bags; all-purpose carrying bags; duffle bags; backpacks; backpacks with rolling wheels; bags for use in travel, namely, travel bags; wheeled bags; messenger bags; school bags; purses; mesh, canvas and textile shopping bags; plastic labels and tags for luggage; traveling sets comprised of separate pieces of matching luggage; umbrellas; wallets; collars for animals; animal leashes
688
NOTICE OF ALLOWANCE - ISSUED
2021-01-05
2021-02-12
power coffee show university wa center home brewing java institute washington beer espresso fish ale pike best boat greater style
2019-12-13
US
  • 18
    Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
    bags, namely, luggage; carrying bags, namely, carry-all bags; gym bags; tote bags; cosmetic bags sold empty; handbags; evening bags; toiletry bags sold empty; courier bags; all-purpose carrying bags; duffle bags; backpacks; backpacks with rolling wheels; bags for use in travel, namely, travel bags; wheeled bags; messenger bags; school bags; purses; mesh, canvas and textile shopping bags; plastic labels and tags for luggage; traveling sets comprised of separate pieces of matching luggage; umbrellas; wallets; collars for animals; animal leashes
688
NOTICE OF ALLOWANCE - ISSUED
2021-01-05
2021-02-12
power coffee show university wa center home brewing java institute washington beer espresso fish ale pike best boat greater style
2019-12-06
US
  • 9
    Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
    downloadable computer software for playing and watching video games and esports; computer peripherals, namely, audio speakers, computer keyboard controllers, computer keyboards, computer mice, decorative magnets; video game console peripherals, namely, audio speakers, video game controllers, keyboards, mice, decorative magnets; ear buds; magnetically encoded cards, namely, credit cards, cash cards in the nature of debit cards and magnetic key cards; eyewear, namely, eyeglasses and ophthalmic frames and cases therefor; mouse pads; protective covers, cases, and sleeves for cell phones; fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for cell phones, laptops, and tablet computers; protective eyewear; magnets; downloadable multimedia files containing images, text, audio, video, games, and internet weblinks relating to combat video games and professional video gaming events; eyeglass lanyards
  • 16
    Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
    printed matter, namely, stickers; buttons; printed matter, namely, printed books, magazines, posters, and artwork; event programs; strategy guides in the nature of printed guides for video games and esports; trading cards other than for games; notebooks and note pads; stationery-type portfolios; greeting cards; calendars; instructional leaflets in the field of video games and esports; manuals in the field of video games and esports; pictures; catalogues in the fields of video games and esports
  • 25
    Clothing, footwear, headgear.
    clothing, namely, t-shirts, sweatshirts, hoodies, jackets; clothing, namely, shorts, pants, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garment for infants and toddlers, overalls, coats, loungewear, mittens, sweatshirts, wristbands, jerseys, and bathrobes; headwear, namely, baseball caps, beanies, skull caps, knitted caps, baseball hats, bucket hats, sun hats, visors, and headbands; footwear, namely, shoes, sandals, sneakers, tennis shoes, slippers, casual footwear, sports footwear; casual clothing, namely, swimsuits
  • 28
    Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
    board, dice, arcade-type electronic video games and playthings, namely, collectable figurines in the nature of toy figures, play sets for action figures; console game controllers; trading cards for use as games
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    educational services, namely, providing educational information relating to video games, esports, sports, and gaming, esports, and popular culture; educational services, namely, providing online tutorials in the fields of video games, esports, sports, and gaming, esports, and popular culture; providing educational information relating to video games, esports, and gaming, esports, and popular culture via social media and community question-and-answer forums; educational services, namely, providing online educational videos, interactive graphics, and photography relating to video games, esports, sports, and gaming, esports, and popular culture; educational services, namely, providing online instruction in the fields of video games, esports, sports, and gaming, esports, and popular culture; providing a website featuring blogs and non-downloadable publications in the nature of articles in the fields of video games, esports, sports, and gaming, esports, and popular culture; on-line electronic newsletters delivered by e-mail in the fields of video games, esports, sports, and gaming, esports, and popular culture; education services, namely, providing on-line classes, seminars, and workshops in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing information by means of a global computer network in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment in the nature of providing an informational and entertainment website in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing podcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing video podcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, providing webcasts in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, development, creation, production and post-production of multimedia and television show entertainment content for websites; entertainment services, namely, providing a website that displays trending news and information content in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment and educational services in the nature of on-line competitions in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, organizing, conducting, producing, and hosting video game and esports tournaments, exhibitions, contests, and events; entertainment services, namely, organizing community video game, esport, sports, and gaming, esports, and popular cultural events; entertainment services in the nature of organizing esports and video game contests and competitions; entertainment services, namely, providing video games and esports facilities, news, and training information; entertainment services, namely, production of television and global computer communications programs and network broadcast programs featuring esports and video game news, esport, and video game highlights, esports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, namely, providing a website featuring on-line and live video game and esport tournaments, on-line and live video game, esport, and entertainment exhibitions, online and live video game and esports competitions; entertainment services, namely, providing an online interactive database of photos and videos in the fields of video games, esports, sports, and gaming, esports, and popular culture; entertainment services, namely, organizing video games and esports events live at indoor and outdoor venues and through the media of radio, television, and the internet; entertainment services, namely, providing a web site featuring temporary use of on-line nondownloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game and esport multimedia and editorial content, music, and related image and text files via a global computer network; entertainment services in the nature of organizing social entertainment events; entertainment services in the nature of arranging social entertainment events; entertainment services in the nature of hosting social entertainment events; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video games, esport, sports, gaming, esports, and popular culture; entertainment services, namely, live performances by video game and esport players; entertainment services, namely, providing online non-downloadable videos featuring esports and video games being played by others; entertainment services, namely, organizing esports and video game leagues; entertainment services, namely, providing a web-based system and on-line portal to participate in esports and video games; entertainment services, namely, operation and coordination of video game and esport tournaments, leagues and tours; entertainment services, namely, providing online news, information and commentary in the fields of esports, video games, gaming, esports, and popular culture, video game players, and esport players; non-downloadable computer software for playing and watching video games and esports, provided online
641
NON-FINAL ACTION - MAILED
2020-10-17
2021-02-12
power coffee show university wa center home brewing java institute washington beer espresso fish ale pike best boat greater style
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