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9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
computer and video game software; interactive video game programs; providing downloadable audio visual electronic and digital content in the field of esports via the internet; downloadable webcasts featuring esports and video game entertainment via the internet and wireless devices; audio speakers, computer keyboard controllers, computer keyboards, computer mice, mouse pads, decorative magnets, ear buds; encoded magnetic cards, namely, phone cards, credit cards, cash cards, debit cards and magnetic key cards; eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; headphones, headsets for use with computers and mobile devices; protective covers, cases, and sleeves for cell phones, laptops, tablet computers, and portable media players; protective eyewear; straps for cellular phones; blank usb flash drives
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18
Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
bags and accessories, namely, backpacks, backpacks with rolling wheels, all-purpose carrying bags, bags for use in road travel, bags with rolling wheels, courier bags, duffle bags, handbags, luggage label holders and luggage tags, messenger bags, purses, school bags, canvas shopping bags, tote bags, travel bags, traveling sets in the nature of separate pieces of matching luggage; umbrellas, walking sticks, wallets
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21
Household or kitchen utensils and containers; combs and sponges; brushes (except paint brushes); brush-making materials; articles for cleaning purposes; steelwool; unworked or semi-worked glass (except glass used in building); glassware, porcelain and earthenware not included in other classes.
containers and goods, namely, bottles, sold empty, mugs, drinking glasses, foam drink holders being sleeves
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24
Textiles and textile goods, not included in other classes; bed and table covers
textiles and textile goods, namely, towels
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25
Clothing, footwear, headgear.
clothing, namely, tops, bottoms, baseball caps, bathrobes, beanies, caps being headwear, coats, masquerade costumes, costumes for use in children's dress up play, footwear, gloves, halloween costumes, hats, headwear, jackets, loungewear, mittens, pajamas, pants, scarves, shirts, shoes, shorts, sleep pants, slippers, socks, suspenders, sweaters, sweatshirts, swimwear, ties, t-shirts, underwear, wristbands being clothing
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38
Telecommunications
broadcast and streaming of video game play and video game competitions over global communication networks, the internet, and wireless networks; providing message boards or interactive discussion forums, namely, providing on-line chatrooms and electronic bulletin boards for transmission of messages among participants in and players of computer and video games
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41
Education; providing of training; entertainment; sporting and cultural activities
entertainment services in the nature of esports and video game contests, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming exhibitions, on-line and live video game competitions and video gaming events; providing temporary use of on-line non-downloadable video game software for consumer use to upload, share, preview and/or publish video game content, music and related files; entertainment services, namely, organizing exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring games being played by others; organizing esports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, esports and video game contests, games, tournaments, exhibitions, competitions and events; providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, and leagues for computer game playing purposes; providing online news, information and commentary in the fields of esports, video gaming, video games, and video game players