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Trademarks matching 'connecting the world through games'

Summary of page content
2010-08-27
4673617
2015-01-20
US
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing online computer games, enhancements within online computer games, and game applications within online computer games; providing online reviews of computer games, and providing of information relating to computer games; providing an internet website portal in the field of computer games and gaming; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
700
REGISTERED
2015-01-20
2021-01-28
people business life music learning kids time power global community dots communities technology customers home care future solutions health lives
2014-08-12
4682250
2015-02-03
US
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    providing an internet website portal in the field of computer games and gaming; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
700
REGISTERED
2015-02-03
2021-01-28
people business life music learning kids time power global community dots communities technology customers home care future solutions health lives
2014-08-13
5055132
2016-10-04
US
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    providing an internet website portal in the field of computer games and gaming; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
  • 45
    Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals
    online social networking services; on-line social networking services in the field of computer games and gaming
700
REGISTERED
2016-10-04
2021-01-28
people business life music learning kids time power global community dots communities technology customers home care future solutions health lives
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