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Trademarks matching 'journey's challenge'

Summary of page content
2011-09-22
US
  • 9
    Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
    video game cartridges, cassettes, discs, programs and software, game software featuring puzzles, musical sound recordings and audio recordings featuring spoken word stories all in the field of promoting socially-constructive archetypes of personal identities and exploring values of life and psychological, philosophical and metaphysical concepts that do not prescribe morality and behavior rules for children, young adults, families and educators; downloadable multimedia files containing video games and electronic game programs relating to promoting socially-constructive archetypes of personal identities and exploring values of life and psychological, philosophical and metaphysical concepts that do not prescribe morality and behavior rules for children, young adults, families and educators; downloadable electronic game software; electronic game programs; educational software featuring instruction in promoting socially-constructive archetypes of personal identities and exploring values of life and psychological, philosophical and metaphysical concepts that do not prescribe morality and behavior rules for children, young adults, families and educators; interactive multimedia software featuring audio and video information for children, young adults, families and educators on the subject of promoting socially-constructive archetypes of personal identities and exploring values of life and psychological, philosophical and metaphysical concepts that do not prescribe morality and behavior rules; video game cartridges; video game memory cards; video game programs; video game software; parts and fittings for consumer video games, namely, video game cartridge cases; electronic game machines for use with an external display screen or monitor; downloadable electronic publications in the nature of magazines, manuals and players' guides in the field of video games; video game machines for use with an external display screen or monitor; video game operating system software and programs for promoting socially-constructive archetypes of personal identities and exploring values of life and psychological, philosophical and metaphysical concepts that do not prescribe morality and behavior rules for children, young adults, families and educators
606
ABANDONED - NO STATEMENT OF USE FILED
2014-06-02
2020-05-31
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