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9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
magnets; game software for computers; video game software; [ video game disks and ] computer games as software, all the aforementioned games featuring magnetic pieces and rods used for constructing toys and telling stories
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16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
instructions for magnetic games [; printed paper adhesive collectors' cards; collectible cards, namely, printed collector cards made primarily of paper and also including metal; game magazines as periodicals; comic books; video game strategy guides as magazines ]
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28
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
games, namely, [ board games, ] magnetic building games and their components for educational and entertainment purposes, puzzle of magnetic and not-magnetic combinable modular units [; playing cards; magnetic games as standalone video machines; card decks as playing cards; arcade type portable electronic video games featuring magnetic pieces and rods used for constructing toys and telling stories ]
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38
Telecommunications
[ telecommunications, namely, electronic exchange of data, voice, video, audio, text and graphics accessible via computer and telecommunication networks ]
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41
Education; providing of training; entertainment; sporting and cultural activities
[ production of animated movies; production of cartoons; ] provision of information relating to electronic computer games provided via the internet, [ rental of games machines and apparatus, ] all the aforementioned games featuring magnetic pieces and rods used for constructing toys and telling stories
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42
Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software
design and development of computers and programs for computers and mobile telephones [; software design services; computer programming for computer or video games ]