9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
audio and video recordings in the fields of technology, art, music, entertainment, entrepreneurship, business formation, business financing and business operation, biodata, biofeedback, facial recognition technology, electronic monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli, mobile technology, wearable technology, artificial reality, virtual reality and providing advice, insights and opinions regarding individuals and organizations' future interaction with, and development and use of all of the above; electronic sensors for monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli; sensors for use in the field of biodata, biofeedback, artificial reality, virtual reality and individuals' interaction with and reaction to stimuli
41
Education; providing of training; entertainment; sporting and cultural activities
ยท educational services, namely, conducting classes and seminars in the fields of technology, art, music, entertainment, entrepreneurship, business formation, business financing and business operation, biodata, biofeedback, facial recognition technology, electronic monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli, mobile technology, wearable technology, artificial reality, virtual reality, and regarding individuals' and organizations' future interaction with, and development and use of all of the above; educational and entertainment services, namely, programs about technology, art, music, entertainment, entrepreneurship, business formation, business financing and business operation, biodata, biofeedback, facial recognition technology, electronic monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli, mobile technology, wearable technology, artificial reality, virtual reality, and regarding individuals' and organizations' future interaction with, and development and use of all of the above; accessible via radio, television, satellite, audio, video and computer networks; educational and entertainment services, namely, presenting and conducting speeches, seminars, webinars, workshops, live events and panel discussions in the field of technology, art, music, entertainment, entrepreneurship, business formation, business financing and business operation, biodata, biofeedback, facial recognition technology, electronic monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli, mobile technology, wearable technology, artificial reality, virtual reality, and regarding individuals' and organizations' future interaction with, and development and use of all of the above; entertainment services, namely, production and performance of music and musical recordings; entertainment services in the nature of presenting live musical performances
45
Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals
providing a website featuring information in the field of technology, art, music, entertainment, entrepreneurship, business formation, business financing and business operation, biodata, biofeedback, facial recognition technology, electronic monitoring, measurement, recording and analysis of physical and emotional reactions to stimuli, mobile technology, wearable technology, artificial reality, virtual reality and providing advice, insights and opinions regarding individuals and organizations' future interaction with, and development and use of all of the above; online social networking services