9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
downloadable podcasts, e-books, audio and video recordings, and electronic newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; digital materials, namely, downloadable electronic files featuring curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; prerecorded digital video discs featuring videos in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; pre-recorded cds and dvds featuring software, information, and educational curricula in the field of english language learning
16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
series of books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; printed materials, namely, curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues
41
Education; providing of training; entertainment; sporting and cultural activities
arranging, conducting and facilitating educational conferences, seminars, and events in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational and entertainment services, namely, providing online videos featuring news, information and commentary in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing a website featuring blogs and non-downloadable publications in the nature of newsletters and articles in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing recognition and incentives by the way of awards to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational services, namely, providing incentives to support prize-recipients' wishes and positively change the world, to foster innovation and creativity, sponsorship, support and collaboration, and to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, global issues and related fields through the issuance of awards; providing information relating to the organizing of educational seminars and conferences; providing online newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues via email; educational and entertainment services, namely, a series of television programs in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational and entertainment services, namely, a continuing program, provided through radio broadcasts and webcasts, on topics in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing non-downloadable e-books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues