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16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
printed materials relating to video games, virtual worlds, comic books, graphic novels, fine art, fashion, photography, television, television series, movies and entertainment, dance, theater, radio, online media, the maker movement, art, personalities, history, memorabilia, education, museums and museum exhibitions, namely, books, flyers, leaflets, brochures, newsletters, bulletins, drawing, painting and photographic reproductions on paper; posters, and postcards, paper bags, paper shopping bags, cardboard container tubes, cardboard gift boxes, note cards, greeting cards, stationery, appointment books, and diaries all distributed by, in promotion of, or in conjunction with a museum
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18
Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
tote bags and umbrellas
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21
Household or kitchen utensils and containers; combs and sponges; brushes (except paint brushes); brush-making materials; articles for cleaning purposes; steelwool; unworked or semi-worked glass (except glass used in building); glassware, porcelain and earthenware not included in other classes.
drinking glasses, coffee cups, mugs, thermal insulated drinking glasses, and empty plastic water bottles
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25
Clothing, footwear, headgear.
clothing, namely, jackets, t-shirts, tank tops, sweatshirts, uniforms, polo shirts
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28
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
toys, games, game accessories and game equipment, namely, manipulative puzzles
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35
Advertising; business management; business administration; office functions
on-line and physical retail stores, toys, art and photographic reproductions on paper, postcards, note cards, greeting cards, stationery, posters, appointment books, diaries, tote bags, umbrellas, drinking glasses, coffee cups, mugs and clothing; all provided by, in promotion of, as part of the programs of, or in conjunction with a museum
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41
Education; providing of training; entertainment; sporting and cultural activities
museum services; entertainment services, namely, fashion shows; presentation of live show performances featuring videos and/or digital media and excluding live musical performances; community services, namely, organizing entertainment events, presentations, programs, mobile exhibits, and performances for cultural and educational purposes, all related to a wide variety of topics relating to popular culture including video games, virtual worlds, comic books, graphic novels, fine art, fashion, photography, television, television series, movies and entertainment, dance, theater, radio, online media, and the maker movement; educational services, namely, conducting courses, conferences, and workshops all related to popular culture; production of motion picture films related to popular culture; educational services, namely, providing audiovisual displays and audiovisual exhibits in a wide variety of fields relating to popular culture including video games, virtual worlds, comic books, graphic novels, fine art, fashion, photography, television, television series, movies and entertainment, dance, theater, radio, online media, the maker movement, art, personalities, history, education, television, motion pictures and the entertainment industry