9
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
digital media, namely, pre-recorded digital video discs, digital versatile discs, downloadable audio and video recordings, dvds, and high definition digital discs, all featuring computer games; arcade game software; computer game software; electronic game software for handheld electronic devices; video game software; multimedia software recorded on cd-rom featuring software that enables users to play an online interactive multimedia computer game; downloadable computer game software; downloadable computer game software via a global computer network and wireless devices; computer game software for use on mobile and cellular phones; virtual reality software for playing computer games; virtual reality game software; virtual reality glasses; virtual reality headsets; virtual reality game software; mouse pads; high performance computer hardware with specialized features for enhanced game playing ability; video games; digital media streaming devices for streaming media content over local wireless networks
16
Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
magazines featuring gaming, films, and music; printed matter, namely, newspapers, photographs, magazines, books, printed periodicals, newsletters, and brochures in the field of games; printed matter, namely, newspapers, photographs, magazines, books, printed periodicals, newsletters, and brochures in the field of computers and computer software; printed matter , namely, newspapers, photographs, magazines, books, printed periodicals, newsletters, and brochures in the field of computer games and computer game software; printed matter, namely, newspapers, photographs, magazines, books, printed periodicals, newsletters, and brochures in the field of films, music and the arts; manuals in the field of computer games; strategy guidebooks for video games
28
Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees
arcade games; arcade game machines; video gaming consoles for playing computer games; video game apparatus namely, gaming headsets adapted for use in playing video games, joysticks for video games, video game consoles, steering wheels; handheld units for playing video games; coin-operated video games; token-operated video games; video game machines, not adapted for use with television receivers; hand-held units for playing electronic games, not adapted for use with television receivers; game controllers for computer games
41
Education; providing of training; entertainment; sporting and cultural activities
entertainment, namely, organization of electronic game competitions; entertainment services in the nature of organization of electronic game competitions provided via the internet; entertainment services, namely, providing online video games; entertainment services, namely, providing temporary use of non-downloadable video games; provision of non-downloadable electronic game software for use on mobile and cellular phones; provision of online information about computer games and video games; providing information on-line relating to computer games and computer enhancements for games; providing non-downloadable music; providing non-downloadable publications in the nature of books, magazines, brochures, in the field of music; online electronic publishing of books and periodicals; entertainment services, namely, providing online virtual reality games from a computer network