SPINGAMING trademarks | Applied Marks - Trademark, Domain Name and Social Media Protection for Brands - /\\\ Applied Marks

exact SPINGAMING exact SPINGAMING

Trademarks matching 'spingaming'

Summary of page content
2020-10-14
US
  • 25
    Clothing, footwear, headgear.
    t-shirts; hoodies; hats
  • 41
    Education; providing of training; entertainment; sporting and cultural activities
    entertainment services, namely, e-sports competitions; organizing sporting events, namely, e-sports; teaching in the field of e-sports; training services in the field of e-sports; providing camps in the field of e-sports; education services, namely, providing kindergarten through 12th grade classroom instruction; providing classes, workshops, seminars, lectures, and camps in the field of e-sports; providing training and camps for youth athletes, post-grad athletes, athletic teams, professional athletes, and adults, in the field of e-sports; arranging and conducting educational conferences; conducting education and entertainment conferences in the field of e-sports, video games and video game streaming; entertainment services, namely, organizing and producing video gaming events; providing classes, workshops and seminars in the field of e-sports, video games and video game streaming; entertainment in the nature of competitions, tournaments, and activities in the field of e-sports; entertainment services, namely, participation in video game competitions, tournaments, and activities; providing an on-line searchable database in the field of e-sports featuring information and statistics on players, leagues, and teams; entertainment services, namely, providing podcasts in the field of e-sports; entertainment services, namely, providing video podcasts in the field of e-sports; providing news, information, and commentary in the field of e-sports; arranging and conducting live, interactive gaming tournaments featuring video games; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and e-sports; organizing live video game and e-sports competitions
681
PUBLICATION/ISSUE REVIEW COMPLETE
2021-03-11
2021-03-24
connected community life start right system technology play healthy home well fit extended ahead safe cool young place strong sit
First 1 Last  1 of 1
NEED HELP? Chat with us online

Copyright 2008 - 2024 Applied Marks Pty Ltd (ACN 134 698 249). All rights reserved. Terms of Service, Privacy Policy and Acceptable Use Policy.